Аннотация:
Abstract: Architecture communication tools have been implemented in recent history
by strategies and narrative artifices imported from cinema, comic, photo-journalism and
infographic. The architect has integrated the traditional encoded drawing with more extensive
narrative artifacts to expand the basin of its interlocutors and to describe underestimated aspects
of architecture and design process. Through the illustration of recent significant experiences, this
paper intends to highlight the great variety of images that can be attributed today to architecture
and the lack of proper attention on this aspect from the side of philosophy.
Having been created and fine-tuned over time in order to describe a building through
its geometric features and size values, or in order to simulate its «retinal imprint» through views
constructed from one single, stationary point of view, architectural draughtsmanship does not
contemplate any graphic/narrative form. The dynamic perception of spaces as they are explored,
the temporary nature of interiors and their furnishings, the life of those who live in buildings and
leave a trace of memory that is sometimes more incisive than the buildings themselves, are all
aspects that demand a time factor. Apart from cinema, only cartoonists and illustrators have the
necessary visual storytelling instruments to tell what architecture and cities are really required
to interpret: human dwelling.