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dc.contributor.author | Blazhko, Oleksandr![]() |
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dc.contributor.author | Gawel, Bartlomiej![]() |
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dc.contributor.author | Gdowska, Katarzyna![]() |
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dc.contributor.author | Dziabenko, Olga![]() |
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dc.contributor.author | Luhova, Tetiana![]() |
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dc.date.accessioned | 2018-01-21T19:46:57Z | |
dc.date.available | 2018-01-21T19:46:57Z | |
dc.date.issued | 2017-12 | |
dc.identifier.citation | Blazhko, O., Gawel, B., Gdowska, K., Dziabenko, O., Luhova, T. (2017). Deeper learning approaches integrated in serious games. Project, Program, Portfolio p3 Management : the second International research conference, Ukraine, Odesa, 08-09 december 2017, Book 2, p. 18–21. | en |
dc.identifier.citation | Deeper learning approaches integrated in serious games / O. Blazhko, B. Gawel, K. Gdowska, O. Dziabenko, T. Luhova // Project, Program, Portfolio p3 Management : друга Міжнарод. наук.-практ. конф. : тези доп., м. Одеса, 08-09 груд. 2017 р. / Одес. нац. політехн. ун-т. – Одеса, 2017. – Т. 2. – С. 18–21. | en |
dc.identifier.issn | 2522-9435 | |
dc.identifier.uri | http://dspace.opu.ua/jspui/handle/123456789/6866 | |
dc.description.abstract | The paper considers principles of Deeper Learning Approaches (action learning, critical thinking, flipped learning, learning from failure) and learning principles of computer games. Connections between those two groups of principles are proposed and ways of combining them together so that they can benefit one from another are presented. | en |
dc.language.iso | en_US | en |
dc.publisher | ІКС ОНПУ | en |
dc.subject | game-based learni | en |
dc.subject | deeper learning | en |
dc.subject | gamification | en |
dc.title | Deeper learning approaches integrated in serious games | en |
dc.type | Conference proceedings | en |
opu.citation.volume | 2 | en |
opu.citation.firstpage | 18 | en |
opu.citation.lastpage | 21 | en |
opu.citation.conference | Project, Program, Portfolio Management. P3M | en |
opu.conference.dates | 8-9 декабря 2017 года | en |