Блажко, О. А.; Антонюк, В. В.; Трояновська, Ю. Л.; Blazhko, Oleksandr; Antoniuk, V. V.; Troianovska, Y. L.
(Одесса Політехперіодика, 2017)
There is considered casual game development by using of this process formalization with Finite State Machines (FSM) or automata-based programming to reduces complexity of development. The improved FSM-method of game ...